MARC details
| 000 -LEADER |
| fixed length control field |
05453cam a2200649 i 4500 |
| 001 - CONTROL NUMBER |
| control field |
ocn908029918 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
OCoLC |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20240829144810.0 |
| 006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS |
| fixed length control field |
m d |
| 007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
| fixed length control field |
cr unu|||||||| |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
150427s2015 enka o 001 0 eng d |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
UMI |
| Language of cataloging |
eng |
| Description conventions |
rda |
| -- |
pn |
| Transcribing agency |
UMI |
| Modifying agency |
EBLCP |
| -- |
COO |
| -- |
OCLCO |
| -- |
DEBBG |
| -- |
YDXCP |
| -- |
N$T |
| -- |
OCLCO |
| -- |
OCLCF |
| -- |
OCLCO |
| -- |
TEFOD |
| -- |
CEF |
| -- |
WYU |
| -- |
UAB |
| -- |
AU@ |
| -- |
STF |
| -- |
OCL |
| -- |
OCLCQ |
| -- |
K6U |
| -- |
SFB |
| -- |
OCLCO |
| -- |
OCLCQ |
| -- |
QGK |
| -- |
OCLCO |
| -- |
OCLCQ |
| 019 ## - |
| -- |
913811943 |
| -- |
1259147909 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9781784390518 |
| Qualifying information |
(electronic bk.) |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
1784390518 |
| Qualifying information |
(electronic bk.) |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| Canceled/invalid ISBN |
1784396125 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| Canceled/invalid ISBN |
9781784396121 |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
971795 |
| -- |
(N$T) |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
(OCoLC)908029918 |
| Canceled/invalid control number |
(OCoLC)913811943 |
| -- |
(OCoLC)1259147909 |
| 037 ## - SOURCE OF ACQUISITION |
| Stock number |
CL0500000581 |
| Source of stock number/acquisition |
Safari Books Online |
| 037 ## - SOURCE OF ACQUISITION |
| Stock number |
12FF7AF9-3BD1-4FBD-95B6-7B31771A06D9 |
| Source of stock number/acquisition |
OverDrive, Inc. |
| Note |
http://www.overdrive.com |
| 050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
GV1469.2 |
| 072 #7 - SUBJECT CATEGORY CODE |
| Subject category code |
GAM |
| Subject category code subdivision |
001000 |
| Source |
bisacsh |
| 082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
794.8 |
| 049 ## - LOCAL HOLDINGS (OCLC) |
| Holding library |
MAIN |
| 100 1# - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Auckett, Nathan, |
| Relator term |
author. |
| 9 (RLIN) |
786656 |
| 245 10 - TITLE STATEMENT |
| Title |
GameMaker essentials : |
| Remainder of title |
learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease / |
| Statement of responsibility, etc. |
Nathan Auckett. |
| 264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
Birmingham, UK : |
| Name of producer, publisher, distributor, manufacturer |
Packt Publishing, |
| Date of production, publication, distribution, manufacture, or copyright notice |
2015. |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
1 online resource (1 volume) : |
| Other physical details |
illustrations |
| 336 ## - CONTENT TYPE |
| Content type term |
text |
| Content type code |
txt |
| Source |
rdacontent |
| 337 ## - MEDIA TYPE |
| Media type term |
computer |
| Media type code |
c |
| Source |
rdamedia |
| 338 ## - CARRIER TYPE |
| Carrier type term |
online resource |
| Carrier type code |
cr |
| Source |
rdacarrier |
| 490 1# - SERIES STATEMENT |
| Series statement |
Community experience distilled |
| 588 0# - SOURCE OF DESCRIPTION NOTE |
| Source of description note |
Online resource; title from cover page (Safari, viewed April 14, 2015). |
| 500 ## - GENERAL NOTE |
| General note |
Includes index. |
| 505 0# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Cover -- Copyright -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: Introducing GameMaker -- Understanding GameMaker -- GameMaker: Studio -- Installing GameMaker: Studio -- What is this book about? -- Summary -- Chapter 2: Getting Started -- Licensing -- The welcome window -- The main toolbar -- The drop-down menus -- The resource tree -- Summary -- Chapter 3: Resource Management -- Resources in GameMaker -- Sprites -- Sounds -- Backgrounds -- Paths -- Scripts |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
ShadersFonts -- Timelines -- Objects -- Rooms -- Extensions -- Macros -- Resource naming conventions -- Organizing resources -- Groups -- Sprite animations -- Importing and exporting resources -- Importing graphics and sounds -- Importing GameMaker resources -- Exporting resources -- Exporting scripts -- Summary -- Chapter 4: Objects -- Events -- The step event -- Room speed -- The draw event -- Parents -- Making a parent -- Parents and collisions -- Depth -- Depth ordering -- Changing an object's depth -- Drag and drop |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Creating a spriteMaking our object -- Creating a room -- Summary -- Chapter 5: The GameMaker Language (GML) -- Variables -- Instance variables -- Local variables -- Global variables -- Macros -- Arrays -- One-dimensional arrays -- Two-dimensional arrays -- Functions -- Statements and loops -- Statements -- The if statement -- The else statement -- The else if statement -- Loops -- The repeat loop -- The while loop -- The for loop -- Scripts -- Creating a script -- Naming a script -- Writing a script -- Executing a script |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Arguments in scriptsArgument hints in scripts -- Returning a value -- Summary -- Chapter 6: Sprites -- Loading a sprite -- Sprite options -- Sprite origins -- Collision masks -- Editing a collision mask -- Texture settings -- Sprite sizing techniques -- The power of two -- Templates -- Editing a sprite -- Starting from scratch -- Effects -- Sprites in GameMaker Language -- Setting an object's sprite -- Getting the width and height of a sprite -- Getting the offset of a sprite -- Setting the animation speed of a sprite |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Setting the frame of a spriteSetting the alpha of a sprite -- Setting the rotation of a sprite -- Changing the scale of a sprite -- Finding out how many subimages a Sprite has -- Summary -- Chapter 7: Making a Game -- Making the sprites -- Room setup -- Views -- Object creation -- Programming the game -- Collectables -- Enemies -- Summary -- Chapter 8: Debugging -- Errors -- Undeclared variable -- Drawing information -- Drawing text -- Drawing lines and shapes -- Simple toggles -- The GameMaker debugger -- Summary |
| 520 ## - SUMMARY, ETC. |
| Summary, etc. |
This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way. |
| 546 ## - LANGUAGE NOTE |
| Language note |
English. |
| 590 ## - LOCAL NOTE (RLIN) |
| Local note |
WorldCat record variable field(s) change: 650 |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Video games |
| Form subdivision |
Software. |
| 9 (RLIN) |
786657 |
| 650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Jeux vidéo |
| Form subdivision |
Logiciels. |
| 9 (RLIN) |
999157 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
GAMES |
| General subdivision |
Board. |
| Source of heading or term |
bisacsh |
| 9 (RLIN) |
189042 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer games |
| Source of heading or term |
fast |
| 9 (RLIN) |
15828 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Video games |
| Source of heading or term |
fast |
| 9 (RLIN) |
46632 |
| 655 #7 - INDEX TERM--GENRE/FORM |
| Genre/form data or focus term |
Software |
| Source of term |
fast |
| 9 (RLIN) |
98343 |
| 776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
| Relationship information |
Print version: |
| Main entry heading |
Auckett, Nathan. |
| Title |
Gamemaker essentials : learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease. |
| Place, publisher, and date of publication |
Birmingham, England : Packt Publishing, ©2015 |
| Physical description |
viii, 136 pages |
| Series data for related item |
Community experience distilled. |
| International Standard Book Number |
9781784396121 |
| 830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
| Uniform title |
Community experience distilled. |
| 9 (RLIN) |
541051 |
| 856 40 - ELECTRONIC LOCATION AND ACCESS |
| Materials specified |
EBSCOhost |
| Uniform Resource Identifier |
<a href="https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=971795">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=971795</a> |
| 938 ## - |
| -- |
ProQuest Ebook Central |
| -- |
EBLB |
| -- |
EBL2000934 |
| 938 ## - |
| -- |
EBSCOhost |
| -- |
EBSC |
| -- |
971795 |
| 938 ## - |
| -- |
YBP Library Services |
| -- |
YANK |
| -- |
12358571 |
| 994 ## - |
| -- |
92 |
| -- |
N$T |