MARC details
| 000 -LEADER |
| fixed length control field |
07391cam a2200757 a 4500 |
| 001 - CONTROL NUMBER |
| control field |
ocn190760124 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
OCoLC |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20240829154107.0 |
| 006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS |
| fixed length control field |
m d |
| 007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
| fixed length control field |
cr cnu---unuuu |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
080111s2008 ne a ob 001 0 eng d |
| 040 ## - CATALOGING SOURCE |
| Original cataloging agency |
N$T |
| Language of cataloging |
eng |
| Description conventions |
pn |
| Transcribing agency |
N$T |
| Modifying agency |
YDXCP |
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OCLCQ |
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UAB |
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IDEBK |
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E7B |
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OCLCQ |
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B24X7 |
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OCLCO |
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OCLCQ |
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A7U |
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DKDLA |
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OCLCA |
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OCLCQ |
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K6U |
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OCLCQ |
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COO |
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COCUF |
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AGLDB |
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STF |
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MOR |
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PIFAG |
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LIV |
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OCLCQ |
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NJR |
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OCLCO |
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U3W |
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OCLCQ |
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OCLCQ |
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INT |
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OCLCQ |
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OCLCQ |
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M8D |
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OCLCO |
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OCLCA |
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HS0 |
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ADU |
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UKCRE |
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OCLCQ |
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OCLCO |
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MHW |
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OCLCO |
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OCLCQ |
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UPM |
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OCLCQ |
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OCLCO |
| 015 ## - NATIONAL BIBLIOGRAPHY NUMBER |
| National bibliography number |
GBA768223 |
| Source |
bnb |
| 016 7# - NATIONAL BIBLIOGRAPHIC AGENCY CONTROL NUMBER |
| Record control number |
013828449 |
| Source |
Uk |
| 019 ## - |
| -- |
268792857 |
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647691339 |
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832327101 |
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961625809 |
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962628034 |
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972615797 |
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974174406 |
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979399752 |
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980290753 |
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984806353 |
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988534616 |
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991962607 |
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1017993235 |
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1032604112 |
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1037697164 |
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1038584681 |
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1045481684 |
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1049104117 |
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1053512743 |
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1096478716 |
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1153504222 |
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1156336849 |
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1159181327 |
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1189795129 |
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1192343000 |
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1228562731 |
| -- |
1240508268 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
9780080555911 |
| Qualifying information |
(electronic bk.) |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| International Standard Book Number |
0080555918 |
| Qualifying information |
(electronic bk.) |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| Canceled/invalid ISBN |
9780123737274 |
| Qualifying information |
(pbk.) |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
| Canceled/invalid ISBN |
0123737273 |
| Qualifying information |
(pbk.) |
| 024 8# - OTHER STANDARD IDENTIFIER |
| Standard number or code |
9786611096182 |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
214766 |
| -- |
(N$T) |
| 035 ## - SYSTEM CONTROL NUMBER |
| System control number |
(OCoLC)190760124 |
| Canceled/invalid control number |
(OCoLC)268792857 |
| -- |
(OCoLC)647691339 |
| -- |
(OCoLC)832327101 |
| -- |
(OCoLC)961625809 |
| -- |
(OCoLC)962628034 |
| -- |
(OCoLC)972615797 |
| -- |
(OCoLC)974174406 |
| -- |
(OCoLC)979399752 |
| -- |
(OCoLC)980290753 |
| -- |
(OCoLC)984806353 |
| -- |
(OCoLC)988534616 |
| -- |
(OCoLC)991962607 |
| -- |
(OCoLC)1017993235 |
| -- |
(OCoLC)1032604112 |
| -- |
(OCoLC)1037697164 |
| -- |
(OCoLC)1038584681 |
| -- |
(OCoLC)1045481684 |
| -- |
(OCoLC)1049104117 |
| -- |
(OCoLC)1053512743 |
| -- |
(OCoLC)1096478716 |
| -- |
(OCoLC)1153504222 |
| -- |
(OCoLC)1156336849 |
| -- |
(OCoLC)1159181327 |
| -- |
(OCoLC)1189795129 |
| -- |
(OCoLC)1192343000 |
| -- |
(OCoLC)1228562731 |
| -- |
(OCoLC)1240508268 |
| 037 ## - SOURCE OF ACQUISITION |
| Stock number |
109618 |
| Source of stock number/acquisition |
MIL |
| 050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
T385 |
| Item number |
.M6219 2008eb |
| 072 #7 - SUBJECT CATEGORY CODE |
| Subject category code |
COM |
| Subject category code subdivision |
012000 |
| Source |
bisacsh |
| 082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
006.686 |
| Edition number |
22 |
| 049 ## - LOCAL HOLDINGS (OCLC) |
| Holding library |
MAIN |
| 245 00 - TITLE STATEMENT |
| Title |
Mobile 3D graphics with OpenGL ES and M3G / |
| Statement of responsibility, etc. |
Kari Pulli [and others]. |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
| Place of publication, distribution, etc. |
Amsterdam ; |
| -- |
Burlington, MA : |
| Name of publisher, distributor, etc. |
Elsevier/Morgan Kaufmann Publishers, |
| Date of publication, distribution, etc. |
©2008. |
| 300 ## - PHYSICAL DESCRIPTION |
| Extent |
1 online resource (xvi, 436 pages) : |
| Other physical details |
illustrations (some color) |
| 336 ## - CONTENT TYPE |
| Content type term |
text |
| Content type code |
txt |
| Source |
rdacontent |
| 337 ## - MEDIA TYPE |
| Media type term |
computer |
| Media type code |
c |
| Source |
rdamedia |
| 338 ## - CARRIER TYPE |
| Carrier type term |
online resource |
| Carrier type code |
cr |
| Source |
rdacarrier |
| 347 ## - DIGITAL FILE CHARACTERISTICS |
| File type |
data file |
| 490 1# - SERIES STATEMENT |
| Series statement |
Morgan Kaufmann series in computer graphics |
| 504 ## - BIBLIOGRAPHY, ETC. NOTE |
| Bibliography, etc |
Includes bibliographical references (pages 419-423) and index. |
| 588 0# - SOURCE OF DESCRIPTION NOTE |
| Source of description note |
Print version record. |
| 505 0# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
Cover; Contents; Preface; About the Authors; Acknowledgments; Chapter 1. Introduction; 1.1 About This Book; 1.2 Graphics on Handheld Devices; 1.3 Mobile Graphics Standards; Part I: Anatomy of a Graphics Engine; Chapter 2. Linear Algebra for 3D Graphics; 2.1 Coordinate Systems; 2.2 Matrices; 2.3 Affine Transformations; 2.4 Eye Coordinate System; 2.5 Projections; 2.6 Viewport and 2D Coordinate Systems; Chapter 3. Low-Level Rendering; 3.1 Rendering Primitives; 3.2 Lighting; 3.3 Culling and Clipping; 3.4 Rasterization; 3.5 Per-Fragment Operations; 3.6 Life Cycle of a Frame; Chapter 4. Animation |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
4.1 Keyframe Animation4.2 Deforming Meshes; Chapter 5. Scene Management; 5.1 Triangle Meshes; 5.2 Scene Graphs; 5.3 Retained Mode Rendering; Chapter 6. Performance and Scalability; 6.1 Scalability; 6.2 Performance Optimization; 6.3 Changing and Querying the State; 6.4 Model Data; 6.5 Transformation Pipeline; 6.6 Lighting; 6.7 Textures; Part II: OpenGL ES and EGL; Chapter 7. Introducing OpenGL ES; 7.1 Khronos Group and OpenGL ES; 7.2 Design Principles; 7.3 Resources; 7.4 API Overview; 7.5 Hello, OpenGL ES!; Chapter 8. OpenGL ES Transformation and Lighting; 8.1 Drawing Primitives |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
8.2 Vertex Transformation Pipeline8.3 Colors and Lighting; Chapter 9. OpenGL ES Rasterization and Fragment Processing; 9.1 Back-Face Culling; 9.2 Texture Mapping; 9.3 Fog; 9.4 Antialiasing; 9.5 Pixel Tests; 9.6 Applying Fragments to the Color Buffer; Chapter 10. Miscellaneous OpenGL ES Features; 10.1 Frame Buffer Operations; 10.2 State Queries; 10.3 Hints; 10.4 Extensions; Chapter 11. EGL; 11.1 API Overview; 11.2 Configuration; 11.3 Surfaces; 11.4 Contexts; 11.5 Extensions; 11.6 Rendering into Textures; 11.7 Writing High-Performance EGL Code; 11.8 Mixing OpenGL ES and 2D Rendering |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
11.9 Optimizing Power Usage11.10 Example on EGL Configuration Selection; Part III: M3G; Chapter 12. Introducing M3G; 12.1 Overview; 12.2 Design Principles and Conventions; 12.3 M3G 1.1; Chapter 13. Basic M3G Concepts; 13.1 Graphics3D; 13.2 Image2D; 13.3 Matrices and Transformations; 13.4 Object3D; 13.5 Importing Content; Chapter 14. Low-Level Modeling in M3G; 14.1 Building Meshes; 14.2 Adding Color and Light: Appearance; 14.3 Lights and Camera; 14.4 2D Primitives; Chapter 15. The M3G Scene Graph; 15.1 Scene Graph Basics: Node, Group, and World; 15.2 Mesh Objects; 15.3 Transforming Objects |
| 505 8# - FORMATTED CONTENTS NOTE |
| Formatted contents note |
15.4 Layering and Multi-Pass Effects15.5 Picking; 15.6 Optimizing Performance; Chapter 16. Animation in M3G; 16.1 Keyframe Animation: KeyframeSequence; 16.2 Animation Targets: AnimationTrack; 16.3 Timing and Speed: AnimationController; 16.4 Animation Execution; 16.5 Advanced Animation; Part IV: Appendix; Appendix A. Fixed-Point Mathematics; A.1 Fixed-Point Methods in C; A.2 Fixed-Point Methods in Assembly Language; A.3 Fixed-Point Methods in Java; Appendix B. Java Performance Tuning; B.1 Virtual Machines; B.2 Bytecode Optimization; B.3 Garbage Collection; B.4 Memory Accesses; B.5 Method Calls |
| 520 ## - SUMMARY, ETC. |
| Summary, etc. |
Graphics and game developers must learn to program for mobility. This book will teach you how. ""This book - written by some of the key technical experts ... provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come.""--Lincoln Wallen, CTO, Electronic Arts, Mobile"This book is an escalator, which takes the field to new levels. T |
| 590 ## - LOCAL NOTE (RLIN) |
| Local note |
Added to collection customer.56279.3 |
| 630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE |
| Uniform title |
OpenGL. |
| 9 (RLIN) |
98465 |
| 630 07 - SUBJECT ADDED ENTRY--UNIFORM TITLE |
| Uniform title |
OpenGL |
| Source of heading or term |
fast |
| 9 (RLIN) |
98465 |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer graphics. |
| 9 (RLIN) |
371 |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Three-dimensional display systems. |
| 9 (RLIN) |
3434 |
| 650 #2 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer Graphics |
| 9 (RLIN) |
371 |
| 650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Infographie. |
| 9 (RLIN) |
19094 |
| 650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Affichage tridimensionnel. |
| 9 (RLIN) |
110383 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
computer graphics. |
| Source of heading or term |
aat |
| 9 (RLIN) |
371 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
three-dimensional. |
| Source of heading or term |
aat |
| 9 (RLIN) |
974657 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
COMPUTERS |
| General subdivision |
Computer Graphics. |
| Source of heading or term |
bisacsh |
| 9 (RLIN) |
53312 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Computer graphics |
| Source of heading or term |
fast |
| 9 (RLIN) |
371 |
| 650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
| Topical term or geographic name as entry element |
Three-dimensional display systems |
| Source of heading or term |
fast |
| 9 (RLIN) |
3434 |
| 700 1# - ADDED ENTRY--PERSONAL NAME |
| Personal name |
Pulli, Kari. |
| 9 (RLIN) |
396024 |
| 776 08 - ADDITIONAL PHYSICAL FORM ENTRY |
| Relationship information |
Print version: |
| Title |
Mobile 3D graphics with OpenGL ES and M3G. |
| Place, publisher, and date of publication |
Amsterdam ; Burlington, MA : Elsevier/Morgan Kaufmann Publishers, ©2008 |
| International Standard Book Number |
9780123737274 |
| -- |
0123737273 |
| Record control number |
(DLC) 2007282316 |
| -- |
(OCoLC)185021654 |
| 830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
| Uniform title |
Morgan Kaufmann series in computer graphics. |
| 9 (RLIN) |
111145 |
| 856 40 - ELECTRONIC LOCATION AND ACCESS |
| Materials specified |
EBSCOhost |
| Uniform Resource Identifier |
<a href="https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=214766">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=214766</a> |
| 938 ## - |
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Books 24x7 |
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B247 |
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bks00032331 |
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ebrary |
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EBRY |
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ebr10204214 |
| 938 ## - |
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EBSCOhost |
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EBSC |
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214766 |
| 938 ## - |
| -- |
YBP Library Services |
| -- |
YANK |
| -- |
2754829 |
| 994 ## - |
| -- |
92 |
| -- |
N$T |