Articulated motion and deformable objects : third international workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004 : proceedings / Francisco J. Perales and Bruce A. Draper (eds.).
Material type:
TextSeries: Lecture notes in computer science ; 3179.Publication details: Berlin ; London : Springer, 2004.Description: 1 online resource (xi, 270 pages) : illustrations, figure, tableContent type: - text
- computer
- online resource
- 3540300740
- 9783540300748
- AMDO 2004 [Spine title]
- Computer graphics -- Congresses
- Computer animation -- Congresses
- Infographie -- Congrès
- Animation par ordinateur -- Congrès
- COMPUTERS -- Image Processing
- PHOTOGRAPHY -- Techniques -- Digital
- TECHNOLOGY & ENGINEERING -- Imaging Systems
- COMPUTERS -- Digital Media -- Graphics Applications
- Computer animation
- Computer graphics
- Articulated motion
- AMDO
- Deformable objects
- 006.6 22
- T385 .A48625 2004
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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eBook
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e-Library | eBook LNCS | Available |
Title from title screen (viewed August 25, 2004).
Includes bibliographical references and index.
This book constitutes the refereed proceedings of the Third International Workshop on Articulated Motion and Deformable Objects, AMDO 2004, held in Palma de Mallorca, Spain in September 2004. The 25 revised full papers presented were carefully reviewed and selected for inclusion in the book. Among the topics addressed are geometric and physical modeling of deformable objects, motion analysis, articulated models and animation, visualization of deformable models, 3D recovery from motion, single or multiple human motion analysis and synthesis, applications of deformable models and motion analysis, face tracking, recovering and recognition models, and virtual and augmented reality systems.
Using a Generalized Linear Mixed Model to Study the Configuration Space of a PCA+LDA Human Face Recognition Algorithm -- Discrete Techniques for Real-Time Inspection and Interaction in Virtual Reality -- Progress in Sign and Gesture Recognition -- A Haptic Sculpting Technique Based on Volumetric Representation -- Adaptation of Mesh Morphing Techniques for Avatars Used in Web Applications -- Improvement of Modal Matching Image Objects in Dynamic Pedobarography Using Optimization Techniques -- Ear Biometrics Based on Geometrical Method of Feature Extraction -- A Probabilistic Framework for Articulated Shape Recognition -- Neuroanatomy Registration: An Algebraic-Topology Based Approach -- Recognition and Tracking of the Members of a Moving Human Body -- Image Cues Fusion for Object Tracking Based on Particle Filter -- 3D Human Walking Modeling -- Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts -- Application of Repeated GA to Deformable Template Matching in Cattle Images -- On-the-Fly Training -- Deformable Object Matching Based on Multi-scale Local Histograms -- Detecting Human Heads and Face Orientations Under Dynamic Environment -- Analysis of Human Walking Based on aSpaces -- Complex Articulated Object Tracking -- 2D Human Tracking by Efficient Model Fitting Using a Path Relinking Particle Filter -- Multiple Facial Feature Tracking Using Multi-cue Based Prediction Model -- A System for Choreographic Simulation of Ballet Using a 3D Motion Archive on the Web -- Human Body Analysis with Biomechanics Criteria -- A Comparison of Algorithm Design Paradigms in Active Contours for Muscle Recognition -- Real Time Segmentation and Tracking of Face and Hands in VR Applications.
English.