Internet and network economics : second international workshop, WINE 2006, Patras, Greece, December 15-17, 2006 : proceedings / Paul Spirakis, Marios Mavronicolas, Spyros Kontogiannis (eds.).
Material type:
TextSeries: Lecture notes in computer science ; 4286.Publication details: Berlin ; New York : Springer, ©2006.Description: 1 online resource (xi, 400 pages) : illustrationsContent type: - text
- computer
- online resource
- 9783540681410
- 3540681418
- 9783540681380
- 3540681388
- 9786611389468
- 6611389466
- WINE 2006
- Internet -- Congresses
- Computer networks -- Economic aspects -- Congresses
- Econometrics -- Congresses
- Internet -- Congrès
- Réseaux d'ordinateurs -- Aspect économique -- Congrès
- Économétrie -- Congrès
- Internet
- Computer networks -- Economic aspects
- Econometrics
- Informatique
- Computer networks -- Economic aspects
- Econometrics
- Internet
- gegevensverwerking
- data processing
- computertechnieken
- computer techniques
- computers
- samenleving
- society
- wiskunde
- mathematics
- informatieontsluiting
- information retrieval
- informatieopslag
- information storage
- informatiesystemen
- information systems
- internet
- computerwetenschappen
- computer sciences
- elektronische handel
- electronic commerce
- Information and Communication Technology (General)
- Informatie- en communicatietechnologie (algemeen)
- 004.67/8 22
- TK5105.875.I57 W56 2006eb
- TP393. 4-532
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eBook
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e-Library | eBook LNCS | Available |
Includes bibliographical references and index.
Print version record.
Recent Developments in Learning and Competition with Finite Automata (Extended Abstract) -- Dynamic Mechanism Design -- Unconditional Competitive Auctions with Copy and Budget Constraints -- Truthful Auctions with Optimal Profit -- Mechanisms with Verification for Any Finite Domain -- Pure Nash Equilibria in Player-Specific and Weighted Congestion Games -- On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games -- Strong and Correlated Strong Equilibria in Monotone Congestion Games -- The Equilibrium Existence Problem in Finite Network Congestion Games -- First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction -- Optimal Cost-Sharing Mechanisms for Steiner Forest Problems -- Mechanisms to Induce Random Choice -- Bayesian Optimal No-Deficit Mechanism Design -- Succinct Approximation of Trade-Off Curves -- Game-Theoretic Aspects of Designing Hyperlink Structures -- Competing for Customers in a Social Network: The Quasi-linear Case -- Selfish Service Installation in Networks -- Games of Connectivity -- Assignment Problems in Rental Markets -- On Portfolio's Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas -- Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium -- New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets -- Making Economic Theory Operational -- Sparse Games Are Hard -- Market Equilibria with Hybrid Linear-Leontief Utilities -- Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games -- A Note on Approximate Nash Equilibria -- Ranking Sports Teams and the Inverse Equal Paths Problem -- Price of Anarchy for Polynomial Wardrop Games -- Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic -- A Worm Propagation Model Based on People's Email Acquaintance Profiles -- Mixed Strategies in Combinatorial Agency -- The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation -- Strongly Polynomial-Time Truthful Mechanisms in One Shot -- Secretary Problems with Competing Employers.
Available to OhioLINK libraries.