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Games and learning alliance : 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised selected papers / Alessandro De Gloria, Remco Veltkamp (ed.).

By: Contributor(s): Material type: TextTextSeries: Lecture notes in computer science ; 9599. | LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI.Publisher: Switzerland : Springer, 2015Description: 1 online resource (xii, 185 pages) : illustrationsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783319402161
  • 3319402161
Other title:
  • GALA 2015
Subject(s): Genre/Form: DDC classification:
  • 371.33/7 23
LOC classification:
  • LB1029.G3
Online resources:
Contents:
Games for health -- Games for mobility -- Pervasive gaming -- Urban mobility.
Summary: This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped around the following topics: games for health, games for mobility, pervasive gaming and urban mobility.
Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
eBook eBook e-Library eBook LNCS Available
Total holds: 0

Includes author index.

Online resource; title from PDF title page (SpringerLink, viewed September 11, 2015).

Games for health -- Games for mobility -- Pervasive gaming -- Urban mobility.

This book constitutes the refereed proceedings of the 4th International Conference on Games and Learning Alliance, GALA 2015, held in Rome, Italy, in December 2015. The 33 revised full papers and 15 short papers presented were carefully reviewed and selected from 102 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped around the following topics: games for health, games for mobility, pervasive gaming and urban mobility.

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