Entertainment computing -- ICEC 2016 : 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings / Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr, Hyun-Seung Yang (eds.).
Material type:
TextSeries: Lecture notes in computer science ; 9926. | LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI.Publisher: Switzerland : Springer, 2016Description: 1 online resource (xi, 292 pages) : illustrationsContent type: - text
- computer
- online resource
- 9783319461007
- 3319461001
- ICEC 2016
- Entertainment computing -- Congresses
- Divertissement informatique -- Congrès
- User interface design & usability
- Graphics programming
- Graphical & digital media applications
- Artificial intelligence
- Personal computers
- Computers -- User Interfaces
- Computers -- Computer Graphics
- Computers -- Interactive & Multimedia
- Computers -- Intelligence (AI) & Semantics
- Computers -- Hardware -- Personal Computers -- General
- Entertainment computing
- 790.20285 23
- QA76.9.E57
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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eBook
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e-Library | eBook LNCS | Available |
International conference proceedings.
Includes author index.
Online resource; title from PDF title page (SpringerLink, viewed October 5, 2016).
This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.