Algorithmic game theory : 13th international symposium, SAGT 2020, Augsburg, Germany, September 16-18, 2020 Proceedings / Tobias Harks, Max Klimm (Eds.).
Material type:
TextSeries: Lecture notes in computer science ; 12283. | Lecture notes in computer science. Advanced research in computing and software science. | LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI.Publication details: Cham, Switzerland : Springer, 2020.Description: 1 online resourceContent type: - text
- computer
- online resource
- 9783030579807
- 3030579808
- SAGT 2020
- Game theory -- Congresses
- Algorithms -- Congresses
- Théorie des jeux -- Congrès
- Algorithmes -- Congrès
- Artificial intelligence
- Computer networking & communications
- Mathematical theory of computation
- Algorithms & data structures
- Computer modelling & simulation
- Computers -- Intelligence (AI) & Semantics
- Computers -- Online Services -- General
- Computers -- Networking -- General
- Computers -- Data Processing
- Computers -- Information Theory
- Computers -- Computer Simulation
- Game theory
- Algorithms
- Artificial intelligence
- Computer organization
- Computer science -- Mathematics
- Computer simulation
- Computers
- Data structures (Computer science)
- 519.3 23
- QA269
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eBook
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e-Library | eBook LNCS | Available |
International conference proceedings.
"This volume contains the papers and extended abstracts presented at the 13th International Symposium on Algorithmic Game Theory (SAGT 2020) held virtually during September 16-18, 2020."
Includes author index.
Auctions and Mechanism Design -- Congestion Games and Flows over Time -- Markets and Matchings -- Scheduling and Games on Graphs -- Social Choice and Cooperative Games.
This book constitutes the refereed proceedings of the 13th International Symposium on Algorithmic Game Theory, SAGT 2020, held in Augsburg, Germany, in September 2020.* The 21 full papers presented together with 3 abstract papers were carefully reviewed and selected from 53 submissions. The papers are organized in topical sections named: auctions and mechanism design, congestion games and flows over time, markets and matchings, scheduling and games on graphs, and social choice and cooperative games. * The conference was held virtually due to the COVID-19 pandemic.