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Augmented reality, virtual reality, and computer graphics : 8th international conference, AVR 2021 virtual event, September 7-10, 2021 : proceedings / Lucio Tommaso De Paolis, Pasquale Arpaia, Patrick Bourdot (eds.).

By: Contributor(s): Material type: TextTextSeries: Lecture notes in computer science ; 12980. | LNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics.Publisher: Cham : Springer, [2021]Copyright date: ©2021Description: 1 online resource : illustrations (chiefly color)Content type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783030875954
  • 3030875954
Other title:
  • AVR 2021
Subject(s): Genre/Form: Additional physical formats: Print version:: No titleDDC classification:
  • 006.8 23
LOC classification:
  • QA76.9.A94 A87 2021
Online resources: Summary: This book constitutes the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021, held in Italy, in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 38 full and 14 short papers were carefully reviewed and selected from 69 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.
Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
eBook eBook e-Library eBook LNCS Available
Total holds: 0

International conference proceedings.

Includes author index.

This book constitutes the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2021, held in Italy, in September 2021. Due to COVID-19 pandemic the conference was held virtually. The 38 full and 14 short papers were carefully reviewed and selected from 69 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, applications in cultural heritage, in medicine, in education, and in industry.

Online resource; title from PDF title page (SpringerLink, viewed September 24, 2021).

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