TY - BOOK AU - André,Elisabeth ED - Tutorial and Research Workshop on Perception and Interactive Technologies TI - Perception and interactive technologies: International Tutorial and Research Workshop, PIT 2006, Kloster Irsee, Germany, June 19-21, 2006 : proceedings T2 - LNCS sublibrary. SL 7, Artificial intelligence SN - 9783540347446 AV - QA76.9.I58 T86 2006eb U1 - 006.7 22 PY - 2006/// CY - Berlin, New York PB - Springer KW - Interactive computer systems KW - Congresses KW - Human-computer interaction KW - User interfaces (Computer systems) KW - Interaction personne-ordinateur KW - Congrès KW - Interfaces utilisateurs (Informatique) KW - Systèmes conversationnels (Informatique) KW - COMPUTERS KW - Digital Media KW - General KW - bisacsh KW - Web KW - User Generated Content KW - Interactive & Multimedia KW - Site Design KW - Informatique KW - eclas KW - fast KW - Perception technologies KW - Interactive technologies KW - PIT KW - beeldverwerking KW - image processing KW - machine vision KW - computers KW - computerwetenschappen KW - computer sciences KW - kunstmatige intelligentie KW - artificial intelligence KW - man-machine interaction KW - gebruikersinterfaces KW - user interfaces KW - Information and Communication Technology (General) KW - Informatie- en communicatietechnologie (algemeen) KW - Congress KW - Conference papers and proceedings KW - lcgft KW - Actes de congrès KW - rvmgf N1 - Includes bibliographical references and index; Head Pose and Eye Gaze Tracking -- Guiding Eye Movements for Better Communication and Augmented Vision -- Detection of Head Pose and Gaze Direction for Human-Computer Interaction -- Modelling and Simulation of Perception -- Modelling and Simulation of Spontaneous Perception Switching with Ambiguous Visual Stimuli in Augmented Vision Systems -- Neural Network Architecture for Modeling the Joint Visual Perception of Orientation, Motion, and Depth -- Integrating Information from Multiple Channels -- AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect -- Emotion Recognition Using Physiological and Speech Signal in Short-Term Observation -- Visual and Auditory Displays Driven by Perceptive Principles -- Visual Attention in Auditory Display -- A Perceptually Optimized Scheme for Visualizing Gene Expression Ratios with Confidence Values -- Spoken Dialogue Systems -- Combining Speech User Interfaces of Different Applications -- Learning and Forgetting of Speech Commands in Automotive Environments -- Help Strategies for Speech Dialogue Systems in Automotive Environments -- Multimodal and Situated Dialogue Systems -- Information Fusion for Visual Reference Resolution in Dynamic Situated Dialogue -- Speech and 2D Deictic Gesture Reference to Virtual Scenes -- Combining Modality Theory and Context Models -- Integration of Perceptive Technologies and Animation -- Visual Interaction in Natural Human-Machine Dialogue -- Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent -- Poster Session -- Perception of Dynamic Facial Expressions of Emotion -- Multi-level Face Tracking for Estimating Human Head Orientation in Video Sequences -- The Effect of Prosodic Features on the Interpretation of Synthesised Backchannels -- Unsupervised Learning of Spatio-temporal Primitives of Emotional Gait -- System Demonstrations -- Talking with Higgins: Research Challenges in a Spoken Dialogue System -- Location-Based Interaction with Children for Edutainment -- An Immersive Game -- Augsburg Cityrun -- Gaze-Contingent Spatio-temporal Filtering in a Head-Mounted Display -- A Single-Camera Remote Eye Tracker -- Miniature 3D TOF Camera for Real-Time Imaging UR - https://link.springer.com/10.1007/11768029 ER -