TY - BOOK AU - Anacleto,Júnia Coutinho ED - ICEC (Conference) TI - Entertainment computing-- ICEC 2011: 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. proceedings T2 - Lecture notes in computer science, SN - 9783642245008 AV - QA76.9.E57 I24 2011 U1 - 006.7 23 PY - 2011/// CY - Berlin, New York PB - Springer KW - Entertainment computing KW - Congresses KW - Divertissement informatique KW - Congrès KW - Informatique KW - eclas KW - fast KW - Computer science KW - Artificial intelligence KW - User Interfaces and Human Computer Interaction KW - computerwetenschappen KW - computer sciences KW - man-machine interaction KW - computers KW - gebruikersinterfaces KW - user interfaces KW - computergrafie KW - computer graphics KW - computernetwerken KW - computer networks KW - beeldverwerking KW - image processing KW - machine vision KW - kunstmatige intelligentie KW - Information and Communication Technology (General) KW - Informatie- en communicatietechnologie (algemeen) KW - Conference papers and proceedings N1 - Includes bibliographical references and author index N2 - This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully reviewed and selected from 94 initial submissions. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science. The papers are organized in topical sections on story, active games, player experience, camera and 3D, educational entertainment, game development, self and identity, social and mobile entertainment; plus the four categories: demonstrations, posters, workshosp, and tutorial UR - https://link.springer.com/10.1007/978-3-642-24500-8 ER -