TY - BOOK AU - Huang,Tien-Chi AU - Wu,Ting-Ting AU - Barroso,João AU - Sandnes,Frode Eika AU - Martins,Paulo AU - Huang,Yueh-Min ED - ICITL (Conference) TI - Innovative technologies and learning: Third International Conference, ICITL 2020, Porto, Portugal, November 23-25, 2020, Proceedings T2 - Lecture Notes in Computer Science SN - 9783030638856 AV - LB1028.3 .I25 2020eb U1 - 371.33/4 23 PY - 2021/// CY - Cham PB - Springer KW - Educational technology KW - Congresses KW - Educational innovations KW - Technologie éducative KW - Congrès KW - Enseignement KW - Innovations KW - fast KW - Application software KW - Artificial intelligence KW - Computer networks KW - Computers, Special purpose KW - Education KW - Data processing KW - Congress KW - proceedings (reports) KW - aat KW - Conference papers and proceedings KW - lcgft KW - Actes de congrès KW - rvmgf N1 - International conference proceedings; "Due to the unfolding COVID-19 outbreak and travel restrictions, this year's con-ference was held virtually and interactively."; Includes author index; Intro -- Preface -- Organization -- Contents -- Application and Design of Innovative Learning Software -- A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classroom -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Flipped Classroom -- 2.2 Jigsaw II Cooperative Learning -- 2.3 International Marketing Management -- 3 Conceptual Model -- 3.1 A Conceptual Model Using a Flipped Classroom -- 3.2 A Conceptual Model Using Jigsaw II Cooperative Learning Approach; 3.3 Roles of the Proposed Pedagogical Approaches in International Marketing Management Course -- 4 Course Design with Jigsaw II Cooperative Learning Approach in a Flipped Classroom -- 4.1 Proposed Participants -- 4.2 Overall Design Procedure -- 4.3 Teaching Materials and Assessment Design -- 5 Result and Discussion -- 6 Conclusions -- References -- Combining EEG Feedback on Student Performance and Self-efficacy -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Sustained Attention and EEG Feedback -- 2.2 Mind-Mapping -- 2.3 Feedback, Performance, and Self-efficacy; 2.4 Plagiarism Education -- 3 Methods -- 3.1 Instruments -- 3.2 Experiment Procedure -- 4 Result -- 4.1 Analysis of Attention Measured by EEG -- 4.2 Analysis of Mind-Maps -- 4.3 Analysis of Self-efficacy and Performance -- 4.4 Analysis of Open-Ended Questionnaire -- 5 Discussion -- 6 Conclusion -- References -- Design of Reciprocal Teaching-Collaborative Learning Approach in Enhancing Students' Reading Comprehension Skill -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Reading Comprehension -- 2.2 Reciprocal Teaching (RT) -- 2.3 Collaborative Learning (CL) -- 3 Research Design; 3.1 Participants -- 3.2 Data Collection -- 3.3 Data Analysis -- 4 Findings -- 4.1 Proposed Design -- 4.2 Proposed Experimental Procedure -- 5 Discussion -- 6 Conclusion -- References -- Mathematic Learning Efficiency Analysis of Story-Based Situated Learning in Low-Achieving Elementary School Students -- Abstract -- 1 Introduction -- 2 Literature Review -- 3 Research Method -- 4 Experimental Analysis and Results -- 4.1 Analysis of Learning Effect -- 4.2 Analysis of Mathematics Anxiety -- 4.3 Analysis of Mathematics Attitude -- 5 Conclusions -- References; Implementation of an Individual English Oral Training Robot System -- Abstract -- 1 Introduction -- 2 System Design -- 2.1 System Structure -- 2.2 English Oral Educational Functions in EOTRTS -- 3 EOTRTS Experiment -- 3.1 Participants -- 3.2 Teaching Material -- 3.3 Procedure -- 4 Results: Analysis of Technology Acceptance Questionnaire -- 5 Conclusion -- Acknowledgement -- References -- Pilot Study of Information Literacy Competency of the Elderly: A Case Study of Multimedia Instant Messaging Applications -- Abstract -- 1 Introduction -- 2 Literatures -- 2.1 Information Literacy N2 - This book constitutes the refereed proceedings of the Second International Conference on Innovative Technologies and Learning, ICITL 2020, held in Porto, Portugal, in November 2020. The 65 full papers presented together with 2 short papers were carefully reviewed and selected from 127 submissions. The papers are organized in the following topical sections: Augmented and Virtual Reality in Education; Educational Data Mining and Learning Analytics; Emerging Issues and Trends in Education; Innovative Learning in Education; Online Course and Web-Based Environment; Technology-Enhanced Learning; Application and Design of Innovative Learning Software; and Science, Technology, Engineering, Arts and Design, and Mathematics. Due to the Corona pandemic this event was held virtually UR - https://link.springer.com/10.1007/978-3-030-63885-6 ER -