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1.
Affective and emotional aspects of human-computer interaction : game-based and innovative learning approaches / edited by Maja Pivec. by Series: Future of learning ; 1.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Amsterdam ; Washington, DC : IOS Press, ©2006
Online resources:
Availability: Items available for loan: e-Library (1).
2.
Connected play : tweens in a virtual world / by Yasmin B. Kafai and Deborah A. Fields. by Series: John D. and Catherine T. MacArthur Foundation series on digital media and learning
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cambridge, Massachusetts : The MIT Press, [2013]Copyright date: ©2013
Online resources:
Availability: Items available for loan: e-Library (1).
3.
Educational games : design, learning, and applications / Frej Edvardsen and Halsten Kulle, editors. by Series: Education in a competitive and globalizing world series
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: New York : Nova Science Publishers, Inc., c2010
Online resources:
Availability: Items available for loan: e-Library (1).
4.
Game-based teaching and simulation in nursing and healthcare / Eric B. Bauman. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: New York : Springer Publishing Company, [2013]
Online resources:
Availability: Items available for loan: e-Library (1).
5.
The role of communication in learning to model / edited by Paul Brna [and others]. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Mahwah, N.J. : L. Erlbaum Associates, 2002
Online resources:
Availability: Items available for loan: e-Library (1).
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