Cell planning for wireless communications / Manuel F. Cáteda, Jesús Perez-Arriaga.
Material type:
TextSeries: Artech House mobile communications libraryPublication details: Boston, Mass. : Artech House, 1999.Description: 1 online resource (xvi, 199 pages) : illustrationsContent type: - text
- computer
- online resource
- 1580532144
- 9781580532143
- Cell phone systems -- Planning
- Personal communication service systems
- Téléphonie cellulaire -- Planification
- Communications personnelles
- TECHNOLOGY & ENGINEERING -- Radio
- TECHNOLOGY & ENGINEERING -- Mobile & Wireless Communications
- Cell phone systems -- Planning
- Personal communication service systems
- 621.3845/6 21
- TK5103.485 .C38 1999eb
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
|---|---|---|---|---|---|---|---|---|
eBook
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e-Library | EBSCO Technology | Available |
Includes bibliographical references and index.
Cells, Microcells, and Picocells -- Book Structure -- Review of GTD/UTD and Physical Optics Techniques -- GTD/UTD Approach -- Direct Field -- Reflected Field -- Edge-Diffracted Field -- Transmitted Field -- Multiple Effects -- Validation of GTD/UTD Models -- Application of GTD/UTD on SemiDeterministic Models -- Physical Optics -- Application of Physical Optics in Semi-Deterministic Propagation Models: Multiple Knife-Edge Diffraction -- Application of Physical Optics in Deterministic Propagation Models: Scattering Field -- Vector Transformations -- Vector Transformations Between Rectangular and Spherical Coordinate Systems -- Vector Transformations Between Rectangular Coordinate Systems -- Vector Transformations Between Spherical Coordinate Systems -- Fresnel Transition Function -- Ray-Tracing Techniques -- Geometrical and Morphological Models -- Geometric Description -- Morphological Models -- Faceted Models -- Rationale for Ray-Tracing: The Shadowing Problem -- Ray Propagation Models -- The Shooting and Bouncing Rays Method -- Image Method -- Ray-Tracing Acceleration Techniques -- The Binary Space Partitioning Algorithm -- The Space Volumetric Partitioning Algorithm -- The Angular Z-Buffer Algorithm -- Rigorous Determination of Diffraction Points -- Rigorous Ray-Facet Intersection Algorithms -- Ray Intersection Algorithms With Arbitrary 3D Facets -- Ray Intersection Algorithms With Particular 3D Facets -- Normal Vector of an Arbitrary Facet -- Backface Culling.
Print version record.