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Neo-Baroque aesthetics and contemporary entertainment / Angela Ndalianis.

By: Material type: TextTextSeries: Media in transitionPublication details: Cambridge, Mass. : MIT Press, ©2004.Description: 1 online resource (xiv, 323 pages) : illustrations, mapsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780262280471
  • 0262280477
  • 141756069X
  • 9781417560691
Subject(s): Genre/Form: Additional physical formats: Print version:: Neo-Baroque aesthetics and contemporary entertainment.DDC classification:
  • 791.43 22
LOC classification:
  • PN1995 .N374 2004eb
Online resources:
Contents:
Polycentrism and seriality : (Neo- )Baroque narrative formations -- Intertextuality, labyrinths, and the (Neo- )Baroque -- Hypertexts, mappings, and colonized spaces -- Virtuosity, special-effects spectacles, and architectures of the senses -- Special-effects magic and the spiritual presence of the technological.
Summary: Tracing the logic of media history, from the baroque to the neo-baroque, from magic lanterns and automata to film and computer games. The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment, she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media. The neo-baroque aesthetics that Ndalianis analyzes are not, she argues, a case of art history repeating or imitating itself; these forms have emerged as a result of recent technological and economic transformations. The neo-baroque forms combine sight and sound and text in ways that parallel such seventeenth-century baroque forms as magic lanterns, automata, painting, sculpture, and theater but use new technology to express the concerns of the late twentieth and early twenty-first century. Moving smoothly from century to century, comparing ceiling paintings to the computer game Doom, a Spiderman theme park adventure to the baroque version of multimedia known as the Bel Composto, and a Medici wedding to Terminator 2:3D, the book demonstrates the logic of media histories. Ndalianis focuses on the complex interrelationships among entertainment media and presents a rigorous cross-genre, cross-historical analysis of media aesthetics.
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Includes bibliographical references (pages 297-312) and index.

Polycentrism and seriality : (Neo- )Baroque narrative formations -- Intertextuality, labyrinths, and the (Neo- )Baroque -- Hypertexts, mappings, and colonized spaces -- Virtuosity, special-effects spectacles, and architectures of the senses -- Special-effects magic and the spiritual presence of the technological.

Print version record.

Tracing the logic of media history, from the baroque to the neo-baroque, from magic lanterns and automata to film and computer games. The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment, she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media. The neo-baroque aesthetics that Ndalianis analyzes are not, she argues, a case of art history repeating or imitating itself; these forms have emerged as a result of recent technological and economic transformations. The neo-baroque forms combine sight and sound and text in ways that parallel such seventeenth-century baroque forms as magic lanterns, automata, painting, sculpture, and theater but use new technology to express the concerns of the late twentieth and early twenty-first century. Moving smoothly from century to century, comparing ceiling paintings to the computer game Doom, a Spiderman theme park adventure to the baroque version of multimedia known as the Bel Composto, and a Medici wedding to Terminator 2:3D, the book demonstrates the logic of media histories. Ndalianis focuses on the complex interrelationships among entertainment media and presents a rigorous cross-genre, cross-historical analysis of media aesthetics.

English.

Added to collection customer.56279.3

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