| 000 | 05687cam a22008294a 4500 | ||
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| 001 | ocm53931957 | ||
| 003 | OCoLC | ||
| 005 | 20250703143009.0 | ||
| 006 | m o d | ||
| 007 | cr |n||||||||| | ||
| 008 | 031106s2003 gw a ob 101 0 eng c | ||
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| 020 | _z3540205454 | ||
| 020 | _z9783540205456 | ||
| 024 | 7 |
_a10.1007/b94154 _2doi |
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| 042 | _apcc | ||
| 050 | 4 |
_aQA76.5 _bC4166 2002 |
|
| 055 | 3 |
_aQA75 _b.L38 no.2883 |
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| 072 | 7 |
_aPBD _2bicssc |
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_a794.8/1416 _222 |
| 049 | _aMAIN | ||
| 111 | 2 |
_aCG (Conference) _n(3rd : _d2002 : _cEdmonton, Alta.) _917658 |
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| 245 | 1 | 0 |
_aComputers and games : _bthird international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers / _cJonathan Schaeffer, Martin Müller, Yngvi Björnsson (eds.). |
| 260 |
_aBerlin ; _aNew York : _bSpringer, _c2003. |
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| 300 |
_a1 online resource (xi, 428 pages) : _billustrations |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 347 | _atext file | ||
| 347 | _bPDF | ||
| 490 | 1 |
_aLecture notes in computer science ; _v2883 |
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| 504 | _aIncludes bibliographical references and index. | ||
| 520 | _aThis book constitutes the thoroughly refereed post-proceedings of the Third International Conference on Computers and Games, CG 2002, held in Edmonton, Alberta, Canada in July 2002. The 27 revised full papers presented were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on evaluation and learning, search, combinatorial games and theory opening and endgame databases, single-agent search and planning, and computer Go. | ||
| 505 | 0 | _a1: Evaluation and Learning -- Distinguishing Gamblers from Investors at the Blackjack Table -- MOUSE : A Self-teaching Algorithm that Achieved Master-Strength at Othello -- Investigation of an Adaptive Cribbage Player -- Learning a Game Strategy Using Pattern-Weights and Self-play -- 2: Search -- PDS-PN: A New Proof-Number Search Algorithm -- A Generalized Threats Search Algorithm -- Proof-Set Search -- A Comparison of Algorithms for Multi-player Games -- Selective Search in an Amazons Program -- Playing Games with Multiple Choice Systems -- The Neural MoveMap Heuristic in Chess -- Board Maps and Hill-Climbing for Opening and Middle Game Play in Shogi -- 3: Combinatorial Games/Theory -- Solitaire Clobber -- Complexity of Error-Correcting Codes Derived from Combinatorial Games -- Analysis of Composite Corridors -- 4: Opening/Endgame Databases -- New Winning and Losing Positions for 7×7 Hex -- Position-Value Representation in Opening Books -- Indefinite Sequence of Moves in Chinese Chess Endgames -- 5: Commercial Games -- ORTS: A Hack-Free RTS Game Environment -- Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playing Games -- A Structure for Modern Computer Narratives -- 6: Single-Agent Search/Planning -- Tackling Post's Correspondence Problem -- Perimeter Search Performance -- Using Abstraction for Planning in Sokoban -- 7: Computer Go -- A Small Go Board Study of Metric and Dimensional Evaluation Functions -- Local Move Prediction in Go -- Evaluating Kos in a Neutral Threat Environment: Preliminary Results. | |
| 650 | 0 |
_aMicrocomputers _vCongresses. _916861 |
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| 650 | 0 |
_aVideo games _vCongresses. _946631 |
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| 650 | 6 |
_aMicro-ordinateurs _vCongrès. _928797 |
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| 650 | 7 |
_aComputer games _2fast _915828 |
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| 650 | 7 |
_aMicrocomputers _2fast _916863 |
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| 655 | 7 |
_aproceedings (reports) _2aat |
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| 655 | 7 |
_aConference papers and proceedings _2fast _96065 |
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| 655 | 7 |
_aConference papers and proceedings. _2lcgft _96065 |
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| 655 | 7 |
_aActes de congrès. _2rvmgf _9609890 |
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| 700 | 1 |
_aSchaeffer, Jonathan. _917659 |
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| 700 | 1 |
_aMüller, Martin, _d1965- _1https://id.oclc.org/worldcat/entity/E39PCjGqG3tFYCFjFxXwqrj8JC _917660 |
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| 700 | 1 |
_aBjörnsson, Yngvi, _d1964- _917661 |
|
| 758 |
_ihas work: _aComputers and games (Text) _1https://id.oclc.org/worldcat/entity/E39PCFww6RFXjDRmpmPyXj7Vwd _4https://id.oclc.org/worldcat/ontology/hasWork |
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| 776 | 0 | 8 |
_iPrint version:CG 2002 (2002 : Edmonton, Alta.) _tComputers and games : third international conference, CG 2002, Edmonton, Canada, July 25-27, 2002 : revised papers _w(OCoLC)53434600 |
| 830 | 0 |
_aLecture notes in computer science ; _v2883. |
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| 856 | 4 | 0 | _uhttps://link.springer.com/10.1007/b94154 |
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