000 05453cam a2200649 i 4500
001 ocn908029918
003 OCoLC
005 20240829144810.0
006 m d
007 cr unu||||||||
008 150427s2015 enka o 001 0 eng d
040 _aUMI
_beng
_erda
_epn
_cUMI
_dEBLCP
_dCOO
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_dDEBBG
_dYDXCP
_dN$T
_dOCLCO
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_dOCLCO
_dTEFOD
_dCEF
_dWYU
_dUAB
_dAU@
_dSTF
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_dSFB
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_dOCLCQ
019 _a913811943
_a1259147909
020 _a9781784390518
_q(electronic bk.)
020 _a1784390518
_q(electronic bk.)
020 _z1784396125
020 _z9781784396121
035 _a971795
_b(N$T)
035 _a(OCoLC)908029918
_z(OCoLC)913811943
_z(OCoLC)1259147909
037 _aCL0500000581
_bSafari Books Online
037 _a12FF7AF9-3BD1-4FBD-95B6-7B31771A06D9
_bOverDrive, Inc.
_nhttp://www.overdrive.com
050 4 _aGV1469.2
072 7 _aGAM
_x001000
_2bisacsh
082 0 4 _a794.8
049 _aMAIN
100 1 _aAuckett, Nathan,
_eauthor.
_9786656
245 1 0 _aGameMaker essentials :
_blearn all the essential skills of GameMaker: Studio and start making your own impressive games with ease /
_cNathan Auckett.
264 1 _aBirmingham, UK :
_bPackt Publishing,
_c2015.
300 _a1 online resource (1 volume) :
_billustrations
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aCommunity experience distilled
588 0 _aOnline resource; title from cover page (Safari, viewed April 14, 2015).
500 _aIncludes index.
505 0 _aCover -- Copyright -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: Introducing GameMaker -- Understanding GameMaker -- GameMaker: Studio -- Installing GameMaker: Studio -- What is this book about? -- Summary -- Chapter 2: Getting Started -- Licensing -- The welcome window -- The main toolbar -- The drop-down menus -- The resource tree -- Summary -- Chapter 3: Resource Management -- Resources in GameMaker -- Sprites -- Sounds -- Backgrounds -- Paths -- Scripts
505 8 _aShadersFonts -- Timelines -- Objects -- Rooms -- Extensions -- Macros -- Resource naming conventions -- Organizing resources -- Groups -- Sprite animations -- Importing and exporting resources -- Importing graphics and sounds -- Importing GameMaker resources -- Exporting resources -- Exporting scripts -- Summary -- Chapter 4: Objects -- Events -- The step event -- Room speed -- The draw event -- Parents -- Making a parent -- Parents and collisions -- Depth -- Depth ordering -- Changing an object's depth -- Drag and drop
505 8 _aCreating a spriteMaking our object -- Creating a room -- Summary -- Chapter 5: The GameMaker Language (GML) -- Variables -- Instance variables -- Local variables -- Global variables -- Macros -- Arrays -- One-dimensional arrays -- Two-dimensional arrays -- Functions -- Statements and loops -- Statements -- The if statement -- The else statement -- The else if statement -- Loops -- The repeat loop -- The while loop -- The for loop -- Scripts -- Creating a script -- Naming a script -- Writing a script -- Executing a script
505 8 _aArguments in scriptsArgument hints in scripts -- Returning a value -- Summary -- Chapter 6: Sprites -- Loading a sprite -- Sprite options -- Sprite origins -- Collision masks -- Editing a collision mask -- Texture settings -- Sprite sizing techniques -- The power of two -- Templates -- Editing a sprite -- Starting from scratch -- Effects -- Sprites in GameMaker Language -- Setting an object's sprite -- Getting the width and height of a sprite -- Getting the offset of a sprite -- Setting the animation speed of a sprite
505 8 _aSetting the frame of a spriteSetting the alpha of a sprite -- Setting the rotation of a sprite -- Changing the scale of a sprite -- Finding out how many subimages a Sprite has -- Summary -- Chapter 7: Making a Game -- Making the sprites -- Room setup -- Views -- Object creation -- Programming the game -- Collectables -- Enemies -- Summary -- Chapter 8: Debugging -- Errors -- Undeclared variable -- Drawing information -- Drawing text -- Drawing lines and shapes -- Simple toggles -- The GameMaker debugger -- Summary
520 _aThis book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.
546 _aEnglish.
590 _aWorldCat record variable field(s) change: 650
650 0 _aVideo games
_vSoftware.
_9786657
650 6 _aJeux vidéo
_vLogiciels.
_9999157
650 7 _aGAMES
_xBoard.
_2bisacsh
_9189042
650 7 _aComputer games
_2fast
_915828
650 7 _aVideo games
_2fast
_946632
655 7 _aSoftware
_2fast
_998343
776 0 8 _iPrint version:
_aAuckett, Nathan.
_tGamemaker essentials : learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease.
_dBirmingham, England : Packt Publishing, ©2015
_hviii, 136 pages
_kCommunity experience distilled.
_z9781784396121
830 0 _aCommunity experience distilled.
_9541051
856 4 0 _3EBSCOhost
_uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=971795
938 _aProQuest Ebook Central
_bEBLB
_nEBL2000934
938 _aEBSCOhost
_bEBSC
_n971795
938 _aYBP Library Services
_bYANK
_n12358571
994 _a92
_bN$T
999 _c680727
_d680727