The ethics of computer games /

Sicart, Miguel, 1978-

The ethics of computer games / Miguel Sicart. - Cambridge, Mass. : MIT Press, ©2009. - 1 online resource (264 pages) : illustrations

Includes bibliographical references (pages 251-259) and index.

Computer games as designed ethical systems -- Players as moral beings -- The ethics of computer games -- Applying ethics : case studies -- Unethical game content and effect studies : a critical ethical reading -- The ethics of game design.

Miguel Sicart looks at the ethical component in many computer games, including how players may engage their ethical values in gameplay and the implications for game design.


English.

9780262255134 0262255138 1282240145 9781282240148 9786612240140 6612240148

224014 MIL 54FF213B-0109-4FC6-B15C-D0D61730C7CC OverDrive, Inc. http://www.overdrive.com 7937 MIT Press 9780262255134 MIT Press

GBA917127 bnb

014908814 Uk


Video games--Moral and ethical aspects.
Video games--Philosophy.
Jeux vidéo--Aspect moral.
Jeux vidéo--Philosophie.
PHILOSOPHY--Ethics & Moral Philosophy.
Video games--Moral and ethical aspects

GAME STUDIES/General PHILOSOPHY/Ethics & Bioethics SOCIAL SCIENCES/Media Studies

GV1469.34.C67 / S53 2009eb

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