The ethics of computer games / Miguel Sicart.
Material type:
TextPublication details: Cambridge, Mass. : MIT Press, ©2009.Description: 1 online resource (264 pages) : illustrationsContent type: - text
- computer
- online resource
- 9780262255134
- 0262255138
- 1282240145
- 9781282240148
- 9786612240140
- 6612240148
- 175 22
- GV1469.34.C67 S53 2009eb
| Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
|---|---|---|---|---|---|---|---|---|
eBook
|
e-Library | EBSCO Social Science | Available |
Computer games as designed ethical systems -- Players as moral beings -- The ethics of computer games -- Applying ethics : case studies -- Unethical game content and effect studies : a critical ethical reading -- The ethics of game design.
Includes bibliographical references (pages 251-259) and index.
Print version record.
Miguel Sicart looks at the ethical component in many computer games, including how players may engage their ethical values in gameplay and the implications for game design.
English.
Added to collection customer.56279.3