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1.
The gameful world : approaches, issues, applications / edited by Steffen P. Walz & Sebastian Deterding. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: ©2014
Online resources:
Availability: Items available for loan: e-Library (1).
2.
Game sound : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Cambridge, Mass. : MIT Press, ©2008
Online resources:
Availability: Items available for loan: e-Library (1).
3.
Literary gaming / Astrid Ensslin. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Cambridge, Mass. ; London, England : The MIT Press, [2014]Copyright date: ©2014
Online resources:
Availability: Items available for loan: e-Library (1).
4.
The ethics of computer games / Miguel Sicart. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publication details: Cambridge, Mass. : MIT Press, ©2009
Online resources:
Availability: Items available for loan: e-Library (1).
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